Sfx Buttons
Sfx Buttons are a scrap item in Lethal Company.
Similar to Dramatic Masks, the sfx button has two variations.
The "Yes Button" variation is a green button that says yes on it.
The "No Button variation is a red button that says no on it.
Sfx buttons play a noise if they are interacted with while being held, or by getting stepped on.
the "Yes Button" just says yes in a flat electronic voice.3
the other one is the same except it says no.
Welcome to the company
[Verse 1]
Welcome to the Company! Have a look around
Loot the old facilities and bring back what you found
We've got piles of assets, some better, some worse
If you can't meet quota, then we'll eject you head first
[Verse 2]
Welcome to the Company! Come and take a seat
Would you like to go to Dine or buy a suit that's forest green?
There's no need to panic, you've got no days left, har-har
Just ring the bell and then we'll deal with the rest
[Verse 3]
Welcome to the Company! What would you prefer?
Being chased down by a Jester or gulped down a giant worm
Get blown up! Get gunned down! Get haunted by ghouls!
We've got a million different things to die to!
[Verse 4]
Welcome to the Company! Put your cares aside
Here's the way you drive the Cruiser- oh you ran…
Vampire
The Vampire or "Butler's Cousin" in the bestiary is an Entity in Lethal Company.
It spawns at night only, and there is a feature where if it is planned to spawn sometime in the match, as you are landing you can see bats fly across the sky.
- 1 Bestiary
- 2 Occurrence
- 3 Behavior
- 3.1 Searching
- 3.2 Stalking
- 3.3 Aggro
- 3.4 Psycho
- 4 Sounds
- 5 Navigation
Goes to random nodes on the map, can only go to nodes that are 20m away from all employees. if it sees an employee and the employee does not see it in this phase, it enters its stalking phase.
Follows the employee around from 20m away from the employee. it always knows where the employee it is stalking is, it will hide behind objects as an effort to not be spotted. every 4 seconds in this phase it gets 1 meter closer to the…
Patrol Golems
Patrol Golems are an Entity in Lethal Company.
- 1 Bestiary
- 2 Occurrence
- 3 Behavior
- 3.1 Patrol
- 3.2 Following
- 4 Navigation
This phase works similar to Old Birds. They will enter this phase when they spawn.
First, they walk to a nearby node. after reaching it, they create a 15 meter area around the node, this means it can only search nodes in that radius. after checking off all nodes in the radius, this phase restarts.
If they spot an employee, the alarm on their head goes off, and they follow that employee around, like a jester. the only way to end this phase is to leave the facility, stun it or hit it with a shovel. while it is in this phase, all entities in a 20 meter radius of the employee will be alerted to that employees position.
…
New sound track
- It's almost midnight (plays when its well almost midnight)
- The raise i deserve (plays when the ship is vote to leave or its almost midnight and you inverse back into the building)
- Butler night (you see 7 butlers at once)
- Ruined Butler night (have all the butlers just try to kill you)
- Uh oh (Be the last one alive and know it or see a dead body)
Entity concept: Blood Being
Blood Being is an extremely aggressive humanoid and centipede creature that stays in the Factory. The humanoid part of his body has the appearance of a worker while his centipede part is made of blood and organs.
- 1 Ocurrence
- 2 Behavior
- 2.1 Phase 1: Faker
- 2.2 Phase 2: Hunting
- 2.3 Phase 3: Massacre
- 3 Strategy
- 4 Notes
Its behavior comes down to 3 phases.
He will wander around the Factory until he finds an employee, he will use his employee body to trick the employee while his centipede part approaches underground. If the employee leaves, he will go to phase 2. If the employee stays, he will go to phase 3.
He will come out from under the ground and start hunting all the employees in the Factory, he will search until he finds one, if he finds one he will go to …
Moon concepts: Brekgee
Brekgee is a fan-made Moon from Lethal Company. Brekgee contains two emergency exits and three bridges that can collapse under too much stress.
- 1 Moon info
- 2 Environment
- 3 Weather
- 3.1 Foggy
- 4 Scrap Loot Table
- 5 Entities
- 5.1 Indoors
- 5.2 Outdoors
- 6 Strategy
97 - Brekgee
---------------------------
Population: Abandoned
Conditions: Humid, rocky and full of cave systems.
History: It appears to have been inhabited by many bases but due to collapses this Moon was abandoned.
Fauna: Caves and rocks in every corner of the Moon and several flooded or collapsed areas.
Brekgee has a different landing area which is a kind of abyss containing a large platform where the ship lands. The front of the platform contains several walkways that lead to different areas of the Moon.
There…
Entity concept: Grabber
Grabber, also known as Deadly Hands, is a creature made only of super long reddish arms that stays in the Factory. He lives in darkness and grabs the nearest employee.
- 1 Ocurrence
- 2 Behavior
- 2.1 Phase 1: Stalking
- 2.2 Phase 2: Hidden
- 2.3 Phase 3: Attack
- 3 Strategy
- 4 Notes
Its behavior comes down to 3 phases.
He will just stay at a distance trying not to be spotted by an employee, if he is spotted he will go to phase 2, if he is not spotted he will continue wandering and watching the other employees, if he is not spotted for at least 10 minutes he will start phase 3.
He will move as far away as possible from the employee who spotted him and will begin observing the employee furthest away from the other, if the new target is 5 meters or less close to the old …
modded company
This blog post is a list of nice mods/modpacks you can use to make your modded experience better
- 1 Getting started
- 2 Imperium/Unity Explorer
- 3 BepInExPack
Here is how to get started.
first you need to download thunderstore
then check the pictures down below to create your own mod pack
First of if you wanna get started editing on this wiki it is advised to use one of these mods, as these 2 mods are the only mods allowed.
BepInExPack is essential for most mods to even work, it will usually download with the mods you're trying to download.
The Invade Of 1965
The invade of 1965 explains is a event in the lore that explain why some moons got abandoned and filled with monsters. It can be found in a log Like sigurds logs but it isn't from sigurd. It can be found straight up at main in artifice.
Squirm Beetles
Squirm Beetles, also known as Tusked Worms in the Bestiary, are Outdoor Entities in lethal company.
- 1 Bestiary
- 2 Occurrence
- 3 Spawning
- 4 Behavior
- 4.1 Roaming
- 4.2 Retreating
- 4.3 Attacking
Squirm Beetles don't use the normal program to spawn.
The game first checks if they want them to spawn using it's occurrence spawn chances.
If it wants to spawn them in, it chooses how much should spawn, from 3-8.
Then, it spawns that amount of eggs on random nodes on the map. only one egg can be on a node.
After, it chooses a random time throughout the day for each one to spawn.
Once it becomes time for a Squirm Beetle to spawn, they will come out a random egg.
Once it spawns, it will roam around the map. it uses the default roaming code, but will join other squirm beetles group…
88-Gugger
Gugger is a moon in Lethal Company, and has a difficulty rating of Hard. It is a difficult moon, it is the first hard forest moon with a ranking of "S"
- 1 Moon Map
- 2 Moon Info
- 3 Environment
- 4 Weather
- 4.1 Eclipsed
- 4.2 Rainy
- 5 Scrap Loot Table
- 6 Entities
- 6.1 Outdoor
A map of gugger. 1 main, 2 fire.
Water bottle
The Water bottle is a Scrap item in Lethal Company.
Like all Scrap, it can be found within all maps and cannot be bought.
- [LMB] - To open water bottle
- [RMB] - To close water bottle
- [MMB] - To pour out water while open
The Lost One
The Lost One is a employee the got abandoned and wasn't saved by the company so he when crazy and started killing people
Sliver
The sliver is a upgraded type of the Hygrodere thats red.
- 1 Bestiary
- 2 Occurrence
- 3 Behavior
- 3.1 Roaming
- 3.2 Chasing
- 3.3 Searching
- 4 Strategy
- 5 Notes
Its like the slime but its Faster and can open doors. Its 10% faster and can kill you in less then 1 second, but it can be killed but only with the shotgun or knife it takes about 20 hits to kill the Sliver with a knife
It will roam the building looking for prey unlike the Hygrodere, it will be 9% slower in the phase
when it finds someone it will chase them heres the thing it is blind so be quite and this mode will not start
when it loses someone it will search the area looking for them. After 40 seconds of searching it will go back to phase 1
- Either run from it or kill it it cannot get you on rails so get on rai…
Ideas for zeerkes for new stuff
entities:
1.a gorilla entity that acts like the cage from content warning, but hugs you (hit it with a shovel to let the player go)
2.trapmaster: a troll entity that places down beartraps and comes to kill players in caught in them
3.a crab creature that claws players and forces them underwater to drown
4.exacutioner: chases players, and teleports them to a gelatin
5.knight (2 virants): one that walks and guards (only be killed by an explosion) and one that rides on a horse charging at players
6.a spirite that posses players that forces the players to kill themselves
7.an entity that pounces and jumps at players
8.an entity that steals and uses weapons
9.a robot guard that alarms and saws you
10.golpher or mole creature that jumps from the ground an…
Masked Behemoth
The Masked Behemoth is an Outdoors Entity in Lethal Company.
It looks like a tall, skinny figure with a tragedy Dramatic Mask covering its face.
It can only spawn on Foggy or Eclipsed Weather.
- 1 Bestiary
- 1.1 Occurance
- 1.2 Behavior
- 1.2.1 Stalking
- 1.2.2 Chasing
- 1.2.3 Searching
- 1.2.4 Aggro
- 1.3 Audio
Note: this phase can only activate if it has no Weapon.
When it spawns, it enters this phase. it will find a random spot. there are many rules about this spot, these rules will be connected to a random employee outside.
- The entity and the employee must be able to make eye contact.
- It must be a spot the employee can look at, but aren't looking at the moment.
- it must be able to draw a straight line to both of their heads.
- if this line gets obstructed and an employee hasn't s…
My Lasso Man
Lasso Man is an entity in Lethal Company.
It appears as a humanoid figure composed of red rope.
- 1 Bestiary
- 2 Occurrence
- 3 Behavior
- 3.1 Searching
- 3.2 Intimidating
- 3.3 Retreating
- 3.4 Hiding
- 3.5 Aggravated
- 4 Trivia
- 5 Gallery
- 6 Navigation
In this phase, it will go to a random Node in a 5m radius. If a player picks up scrap anywhere, The Lasso Man will walk over and investigate the area. Once it spots a player, it enters its Intimidation phase.
In this phase, it will chase the player it just saw. it will look taller and play a loud noise. this phase lasts for 15 seconds. once the timer is finished, it enters its Retreat phase.
In this phase, the Lasso Man retraces its steps while looking at the player it was just chasing. it goes back to its normal height ands stops playing s…
Hoppers
Hoppers are plant-like Entities in Lethal Company.
- 1 Bestiary
- 2 Behavior
- 2.1 Roaming
- 2.2 Following
- 2.3 Attacking
- 3 Occurrence
- 4 Notes
- 5 Audio
- 6 Navigation
Hoppers have 3 phases, Roaming, Following, and Attacking.
Hoppers roam around in a very strange way, they only go to nodes that are in a 50m radius around employees. If an employee drops a Hopp berry near a hopper, they start to slowly walk towards the Hopp berry. once the hopper reaches it, if the employee that dropped the Hopp berry is still near it, the Hopper eats it and starts to follow around the employee that dropped the berry.
Hoppers follow employees around similar to a jester, where they hop towards the employee and stop once 5m away from the employee. if the employee it is following dies, the Hopper w…
Cool idea for like a new moon
the moon is called "pan" because it is an actual moon that orbits saturn (same thing with titan, it is real and it orbits saturn)
the moon has icy ground outdoors and is slippery. there will always be a blizzard during sunset and after. (this is because the actual moon is icy) outdoors, there are small outposts scattered around
the indoors area is special, it is a rocket launch facility.
- 1 Moon Map
- 2 Entities
- 2.1 Indoors
- 2.2 Outdoors
- 2.3 Daytime
- 3 Moon Info
- 4 Outposts
- 4.1 Overview
- 4.2 Coolers
- 4.3 Loot
- 4.3.1 On Tables
- 4.3.2 In Coolers
The Spore Lizard is the most common entity on Pan.
Pan has some special entities outdoors. The Eyeless Wolf, a special version of the Eyeless Dog, is the most common entity on Pan. Also, the Hoarding Bug, which normally spawns indoors, s…
41-Minefield
41-Minefield is a Hard moon with the risk level of A-. It is a twin moon of 41-Experimentation. It contains no indoor entities, but makes up for it with the insane amount of Map Hazards.
- 1 Moon Info
- 2 Environment
- 3 Weather
- 4 Scrap Loot Table
- 5 Entities
- 5.1 Indoors
- 5.2 Outdoors
- 5.3 Daytime
- 6 Entity spawn Chance Multiplier Curves
- 7 Map Hazard Spawn Chance Multipliers
- 8 Moon map
- 9 Strategy
- 10 Notes
- 11 Gallery
Demon Bird
Demon Birds, or Popping Birds are giant birds that look similar to Baboon Hawks in Lethal Company.
- 1 Bestiary
- 2 Occurrence
- 3 Strategy
- 4 Notes
- 5 Gallery
TBA
TBA
About me
Hi.
I play this game.
I love the moons Vow, March, Adamance, Rend, and Experimentation.
For the most part, I play single player, but I do multi every now and agAin.
My strategy is: Clear out experimentation first 3 days, if I'm feeling lucky, go to adam
On q2, go to rend until I can afford Art. If I cant afford art, spend all money on upgrades and go back to rend.
I have a relatively foolproof guide to most moons:
Experimentation:
Don't leave. Stay all day, the ship should leave at midnight. The low power level(indoors and outdoors) means you can spend a whole day here and it wont get any more difficult at midnight as it was at 3PM.
Vow: Go main entrance, take the rickety bridge. Be careful indoors, typically leave at about 6 or 7 pm. If giants spa…
Golem
Golems, also known as Statues, are giant humanoid “statues” made out of stone in Lethal Company.
- 1 Bestiary
- 2 Occurrence
- 3 Strategy
- 4 Notes
- 5 Audio
- 6 Gallery
TBA
TBA
15-Omega
15-Omega is a rainforest planet with about the same difficulty as Experimentation.
- 1 Moon Info
- 2 Environment
- 3 Weather
- 4 Scrap Loot Table
- 5 Entities
- 5.1 Indoors
- 5.2 Outdoors
- 5.3 Daytime
- 6 Entity spawn Chance Multiplier Curves
- 7 Map Hazard Spawn Chance Multipliers
- 8 Moon map
- 9 Strategy
- 10 Notes
Moons Page Skeleton
ADD INFO
- 1 Moon Info
- 2 Environment
- 3 Weather
- 4 Scrap Loot Table
- 5 Entities
- 5.1 Indoors
- 5.2 Outdoors
- 5.3 Daytime
- 6 Entity spawn Chance Multiplier Curves
- 7 Map Hazard Spawn Chance Multipliers
- 8 Moon map
- 9 Strategy
- 10 Notes
- 11 Gallery
ADD INFO
ADD INFO
CHANGE INFO
CHANGE INFO
CHANGE INFO
CHANGE INFO
N/A
N/A
N/A
N/A
- ADD NOTES
i used embrion as a base just change this
Stalker
Stalkers, also known as Watchers, are tall black figures with bright white eyes in Lethal Company.
- 1 Bestiary
- 2 Behavior
- 3 Occurrence
- 4 Strategy
- 5 Notes
- 6 Audio
- 7 Gallery
There is no bestiary file for this entity.
Stalkers will appear inside and outside the facility and will only be visible to one employee at a time. They will make little to no sound as they walk far behind the employee they are targeting. They will slowly walk towards the targeted employee. If it is looked at by the employee from a far distance, it will hide behind an object. However, if it is looked at from a close distance, it will turn into dust and disappear. However, if the employee never looks at the Stalker, it will grab the employee, and eat it, like the Forest Keeper.
TBA
TBA
…
The ai behind entity name concept
!WARNING! This page doesn’t have all the info of each entity yet. So this is a stub and unfinished.
- 1 hoarding bug
- 1.1 levels
- 1.2 phases
- 1.3 Tips
- 2 snare flea
- 2.1 levels
- 2.2 phases
- 2.3 Tips
- 3 bunker spiders
- 3.1 levels
- 3.2 phases
- 3.3 Tips
Hazard level: C
hits to kill: 2.
attack dmg: 30
Hazard level: C
hits to kill: 2.
attack dmg: 10 per 2 seconds
Hazard level: C
hits to kill: 5
attack dmg: 90
testy
Leap is a moon in Lethal Company-Garden Expansion. It belongs to the category of easy moons alongside Experimentation, Assurance, and Vow. Leap has one fire exit and one large river that spans across the entire moon. There is one bridge and two patches of lily pads on the river, used for crossing. Similar to Vow, the landing zone of Leap is not a dry desert but rather a lush grassy landscape.