This page lists sounds that can be perceived by certain entities in Lethal Company.
Range indicates from how far away the noise can be heard. Noise volume indicates how loud the noise played.
List of hearing entities[]
The following entities can perceive and react to noise in some way. Some entities use noises for targeting and some use it for attention, meaning they start looking at the position where the noise originated.
- Butlers: Targeting
- Eyeless Dogs: Targeting
- Baboon Hawks: Attention (Turn towards the noise)
- Hoarding Bugs: Attention (Turn towards the noise)
- Masked: Attention (Turn towards the noise)
- Spore Lizards: Attention (Turn towards the noise)
- Manticoils: Alertness (To fly away)
- Hygroderes: Dancing (Boombox only)
- The Company Monster: Patience / Attacking
List of sounds[]
Source | Action | Noise Range | Noise Volume |
---|---|---|---|
Game Interface | Player warnings / tips | 4 | 0.5 |
Ambient Noise | Any ambient sounds indoors and outdoors | 0 - 4 | 0 - 0.5 |
Lightning strike | Thunder / Buzzing | 4 | 0.5 |
Employee | Employee is sprinting | 22 | 0.6 |
Employee | Employee is walking | 17 | 0.4 |
Employee | Employee hits the ground after falling | 7 | 0.5 |
Employee | Any voice activity | 3 - 36 | 0.6 - 0.9 |
Any scrap / equipment | Dropping the held item onto the ground | 8 | 0.5 |
Company Monster's Bell | Activate item | 18 | 1.25 |
Vow's fragile bridge | Bridge creaking under stress | 4 | 0.5 |
Dropship | Dropship locating melody | 60 | 1.3 |
Teeth | Having in inventory (Decreased volume if unequipped) | 10 | 0.4 |
Old Phone | Picking up | 4 | 0.2 |
Robot Toy | Having in inventory (Decreased volume if unequipped) | 15 | 0.55 |
Rubber Ducky | Picking up / Dropping | 10 | 0.4 |
Airhorn | Activate item | 65 | 0.95 - 1 |
Cash Register | Activate item | 25 | 0.9 - 1 |
Clownhorn | Activate item | 60 | 0.6 - 1 |
Hairdryer | Activate item | 30 | 0.8 - 0.9 |
Jack O' Lantern | Activate item | 18 | 0.6 |
Whoopee Cushion | Fart | 8 | 0.8 |
Gift Box | Open gift box | 8 | 0.5 |
Shovel | Employee hits something with shovel | 17 | 0.8 |
Spray Paint | Spraying | 10 | 0.65 |
Shotgun | Shotgun shot | 4 | 0.5 |
Boombox | When is playing | 16 | 0.9 |
Extension Ladder | Lid of the ladder is opened | 18 | 0.8 |
Extension Ladder | Ladder is extending | 8 | 0.5 |
Extension Ladder | Ladder hits roof of the ship | 17 | 0.8 |
Extension Ladder | Ladder hits a wall | 18 | 0.7 |
Flashlight / Pro-Flashlight | Turn the flashlight on | 7 | 0.4 |
Flashlight / Pro-Flashlight | The flashlight is out of energy | 13 | 0.65 |
Clipboard | Item left click | 4 | 0.5 |
Jetpack | Flying | 25 | 0.85 |
Zap Gun | Zapping | 20 | 0.92 |
Radar Booster | Ping | 12 | 0.8 |
Loud Horn | Loud horn is used (at the beginning) | 4.5 | 0.5 |
Loud Horn | Loud horn at full volume | 30 | 0.8 |
Dramatic Mask | Mask attaching to employee | 8 | 0.6 |
Dramatic Mask | Ambient laughing | 7 | 0.6 |
Masked (Entity) | Laughing | 7 | 0.6 |
Baboon Hawk | Collide with employee | 8 | 0.7 |
Baboon Hawk | Collide with another entity | 8 | 0.7 |
Baboon Hawk | Footsteps | 7 | 0.4 |
Baboon Hawk | Laughing / Scraming | 4 | 0.5 |
Roaming Locusts | Moving when employee walks nearby | 8 | 0.35 |
Roaming Locusts | Leaving in the evening | 6 | 0.2 |
Thumper | Hitting a wall | 8 | 0.75 |
Spore Lizard | Stomping on the ground | 8 | 0.75 |
Manticoil | Flying | 12 | 0.6 |
Manticoil | Screeching | 4 | 0.5 |
Manticoil | Ambient sounds | 12 | 0.6 |
Snare Flea | Shriek | 4 | 0.5 |
Thumper | Hit wall / Hit by shovel | 4 | 0.5 |
Ghost Girl | Breathing / Laughing / Talking | 4 | 0.5 |
Hoarding Bug | Chittering / Screeching | 4 | 0.5 |
Nutcracker | Turning around | 4 | 0.5 |
Spore Lizard | Frightened sounds | 4 | 0.5 |
Earth Leviathan | Rumble and emerge | 4 | 0.5 |
Coil-Head | Spring noises | 4 | 0.5 |
Notes[]
- Activatable items like the airhorn have a variable noise loudness and pitch, which is randomly chosen every time the noise is played.
- Eyeless dogs are unable to hear any ambient noises and noises that have a volume of less than 0.25.
- Baboon hawks are unable to detect their own and other baboon hawk's noises.